Run a churn-save on the real reason, not the stated one.

“This account says it is leaving over price, but is that really why?”

Diagnoses the actual cause, matches commercial and non-commercial levers to it, and runs a multi-touch save sequence.

EXPAND MORE REVENUEINTERMEDIATECRMPRODUCT-ANALYTICS TOOL✓ APPROVED 4/4
EXAMPLE PROMPTS
>Why are they really leaving? Here are the emails, tickets, and usage on this account
>Build a save play for this at-risk renewal with owners and dates for each touch
>Is this account even savable, or should I stop spending time on it?
ABOUT THIS SKILL

What this skill does

Takes an at-risk account and builds the play to save it: the real reason it is slipping (which is rarely the reason first given), the levers you can actually pull (commercial and not), and a multi-touch sequence with owners and dates so the save is a plan, not a hope. It is honest about when an account is not savable, so you spend your effort where it pays.

Inputs

  • Works today with: the risk signal you saw, the account's history, who the sponsor and users are, usage trend, open issues, and the renewal date. Paste it or upload your notes.
  • More powerful connected to a CRM: it reads the account, ARR, renewal date, contacts, and open cases automatically.
  • Sharper with a product-analytics tool: shows whether usage is actually falling, and where it fell off first.
  • Sharper with a support or ticketing tool: surfaces the unresolved pain the customer may not be naming.

How it works

  1. 1
    Diagnose the real reason

    The stated reason ("too expensive") is usually a symptom. Trace it to the root: low adoption, a lost champion, an unresolved escalation, a use case that never landed, a reorg, a competitor. Show the evidence, usage trend, ticket history, sponsor activity, that points to the real cause. Fix the wrong reason and you lose the account anyway.

  2. 2
    Match levers to the cause

    Commercial levers (discount, shorter term, right-sizing seats, a pause) fix commercial problems. Non-commercial levers (an executive sponsor, re-onboarding, a new use case, a roadmap commitment, a success plan reset) fix value and relationship problems. Most saves need the non-commercial lever first; the discount alone rarely holds.

  3. 3
    Build the multi-touch sequence

    A save is a sequence, not a single call. Space the touches across the save window: an acknowledgment, a working session on the real issue, a value or plan reset, an executive touch, the commercial conversation last. Each touch has an owner, a date, and a goal. One heroic email saves nothing.

  4. 4
    Set the exit criteria

    Name what "saved" looks like (renewed, re-engaged, a signed plan) and what "not savable" looks like (no sponsor will engage, the decision is made above your line). Call it early. Effort spent on a dead account is effort stolen from a savable one.

  5. 5
    Escalate deliberately

    Say when to pull in a leader or an executive sponsor, and for what. Escalation is a lever, not a panic button. Use it on the touch where a peer-level voice changes the room.

Output format

SAVE PLAY · sample account · renewal in 52 days
Stated reason:   "too expensive"
Real reason:     adoption fell after the champion left; usage down sharply
Evidence:        weekly seats dropped by half, sponsor quiet 40 days, 1 open escalation

Levers:
  Non-commercial (first): new exec sponsor intro, re-onboard the team, reset the plan
  Commercial (last):      right-size seats to actual usage, hold the rate

Save sequence (52-day window):
  1. Day 0   CSM      acknowledge, book a working session
  2. Day 5   CSM      resolve the open escalation
  3. Day 14  CSM+Lead re-onboarding + plan reset with the new sponsor
  4. Day 30  Exec     executive-to-executive value check
  5. Day 45  CSM      commercial conversation, right-size to usage

Exit criteria: saved = signed plan + renewal. Not savable = no sponsor engages by day 20.

Tips

  • The diagnosis names a root cause with evidence, never just the stated reason.
  • Commercial levers are matched to commercial causes, not thrown at value problems.
  • The sequence has owners and dates on every touch, and the commercial ask comes last.
  • The play states its exit criteria, including when to stop. Not every account is savable.
RELATED SKILLS
ALL EXPAND MORE REVENUE SKILLS →